Pannon Egyetem, Műszaki Informatikai Kar
Villamosmérnöki és Információs Rendszerek Tanszék

Seminar Invitation

The Department of Electrical Engineering and Information Systems

invites you to the seminar entitled:

Investigating Handedness and Exploration Pattern in Immersive and Non-Immersive Virtual Reality

Presenting: Mochammad Hannats Hanafi Ichsan

 

Date: 8th April 2026

Time: 14:00

Venue: University of Pannonia, building I, 214.

 

Research on virtual reality (VR) navigation increasingly acknowledges the significance of individual differences. However, the influence of handedness on exploration behaviour and usability remains inadequately investigated, especially in immersive and non-immersive VR systems. This disparity is significant as most VR interaction designs inherently favour right handed users, potentially resulting in systemic biases in navigation efficacy and accessibility. This study investigates the correlations among handedness, exploration patterns, task efficiency, and subjective user assessments in symmetric virtual environments, as well as potential distinctions between immersive and desktop-based VR.

Seventy-two individuals engaged in navigation and task-oriented scenarios utilising either an immersive VR system (Meta Quest 2) or a non-immersive desktop configuration equipped with eye tracking.

Behavioural metrics encompassed directional exploration ratios, a normalised laterality bias index, mean step counts, and task completion durations. The System Usability Scale (SUS) and the User Experience Questionnaire (UEQ) were employed to evaluate usability and user experience. The results indicated no significant differences in directional bias between left- handed and right-handed participants in symmetric situations. Handedness correlated with navigation efficiency in a specific context, with left-handed individuals demonstrating fewer exploratory steps and quicker task completion under time constraints.

Immersive VR markedly reduced the number of exploration steps compared with desktop VR, although subjective usability and user experience did not correlate significantly with exploration measures. These findings highlight the significance of symmetric and ambidextrous VR layouts in facilitating inclusive navigation performance among diverse user groups.

 

Please, join us for this presentation!

Dr. Attila Fodor

                                                                                          head of department